Megan Falkingham

Animation Blog

Wednesday, 27 April 2016

Hulk running C4D

In this Production workshop we rigged a character using a spine and creating a skeleton in C4D.

Posted by MeganFalkingham at 15:00
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Labels: Process and Production

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Blog Archive

  • ▼  2016 (24)
    • ►  May (6)
    • ▼  April (5)
      • Hulk running C4D
      • Second Year Showreel
      • Life drawing
      • Cartoon characters in real life scenes
      • Origami butterflies
    • ►  March (3)
    • ►  February (7)
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  • ►  2015 (21)
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MeganFalkingham
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